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 Post subject: Re: Update thread
PostPosted: Sat Jun 19, 2010 8:53 pm 
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Location: Crazy Mayan trap.
The mutation this week: Zombies don't die unless you shoot them in the head.

a.k.a. SHOOT EM IN THE HEAD! HIS BUTT IS ON FIYAH! HE KILLED YO BRO! SHOOT EM IN THE HEAD! THIS AINT NO CUTSCENE! SHOOT EM IN THE HEAD! SHOOT EM IN THE HEAD!

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 Post subject: Re: Update thread
PostPosted: Fri Jun 25, 2010 7:10 pm 
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Chainsaw massacre is back for another week. *sigh*

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 Post subject: Re: Update thread
PostPosted: Fri Jun 25, 2010 7:10 pm 
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Location: America's #1 war-themed hat simulator.
"Give the people what they want?"
"People are stupid."

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 Post subject: Re: Update thread
PostPosted: Fri Jun 25, 2010 7:15 pm 
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On a side note I love how valve is doing these mutations, but not fixing any bugs or exploits.

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 Post subject: Re: Update thread
PostPosted: Fri Jun 25, 2010 7:37 pm 
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Flaming Cheese Wheel wrote:
"Give the people what they want?"
"People are stupid."


Give people 3 stupid choices and they'll have to pick something stupid. This is how democracy works. :shh:

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 Post subject: Re: Update thread
PostPosted: Mon Jun 28, 2010 5:02 pm 
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Location: One second out of sync with the timeline.
The Doctor: Which is the quickest way out of here?
[Each of the women at the fountain point in different directions.]
The Doctor: Yes. Well, That's democracy for you.

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 Post subject: Re: Update thread
PostPosted: Thu Jul 22, 2010 8:58 pm 
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You know I don't think valve is even trying with L4D anymore.

"Let's just throw more mutations at them! Those bugs and versus complaints will just go away!"

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 Post subject: Re: Update thread
PostPosted: Wed Jul 28, 2010 10:49 pm 
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Location: Crazy Mayan trap.
Addons
Client's custom HUDs will be reloaded when changing between Official and Non-official servers.

GamePlay
Bullets that first pass through an infected character before striking a Survivor are now ignored as friendly fire.
Fix for survivors speaking The Passing Finale lines in other campaigns.

Versus
Charger now receives 300 points for any Survivor that is insta-killed.
Charger now receives 100 points for any Survivor that is insta-incapped by a charge.
Any infected that causes a Survivor to stumble into a "ledge hang" situation will receive 50 points.

Tank
Tanks go into a stasis when they spawn and leave stasis when the human player takes over.
Tanks in stasis are invisible but still show a glow to the infected team.
Tanks do not attack when they are in stasis.
Tanks in stasis cannot be set on fire or damaged.

SDK Tools
Fixed crash whenever a VMT was loaded in L4D2 tools mode.

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 Post subject: Re: Update thread
PostPosted: Fri Aug 06, 2010 5:59 pm 
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The new gib fest mutation? Nothing but M60s.

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 Post subject: Re: Update thread
PostPosted: Fri Aug 06, 2010 6:01 pm 
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Willis wrote:
The new gib fest mutation? Nothing but M60s.


Easy mode enabled?

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