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 Post subject: Re: L4D giblets
PostPosted: Tue Jan 19, 2010 6:24 pm 
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Willis wrote:
You couldn't pay me enough to go to New Orleans.

What if you could shoot zombies in the French Quarter?

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 Post subject: Re: L4D giblets
PostPosted: Tue Jan 19, 2010 8:38 pm 
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[XIRP]tom.bleaker wrote:
Willis wrote:
You couldn't pay me enough to go to New Orleans.

What if you could shoot zombies in the French Quarter?


Meh depends on what kind of people I have to put up with. I still don't like visiting New Orleans.

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 Post subject: Re: L4D giblets
PostPosted: Tue Jan 19, 2010 9:36 pm 
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They should make a Valve HQ level. ;)

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 Post subject: Re: L4D giblets
PostPosted: Wed Jan 20, 2010 5:00 am 
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And the final level of that you find the zombie of the guy who was responsible for the random drops and/or crafting idea.

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 Post subject: Re: L4D giblets
PostPosted: Mon Jan 25, 2010 6:26 am 
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L4D is a realistic game.

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 Post subject: Re: L4D giblets
PostPosted: Mon Jan 25, 2010 6:58 am 
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Willis wrote:

Syringe gun boost jumps are baaaaaaaaack!

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 Post subject: Re: L4D giblets
PostPosted: Sun Feb 07, 2010 8:37 am 
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 Post subject: Re: L4D giblets
PostPosted: Sun Feb 07, 2010 4:31 pm 
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Chubby Rain?

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 Post subject: Re: L4D giblets
PostPosted: Sun Feb 07, 2010 4:50 pm 
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:wtf:

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 Post subject: Re: L4D giblets
PostPosted: Tue Feb 09, 2010 1:09 am 
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Cloudy with a chance of Heavies?


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